2D-Hinge: In this model, we have simulated a 2D-Hinge joint between two plates. You can generalize it for building other models that have a 2D-Hinge on them. We defined mesh wire and hinge joint properties to assign the model.
This simulation can be very helpful especially in biomechanics modeling as there are many joints in the human body that you can consider as a hinge joint. In this product you can find the following documents:
Abaqus files: CAE, ODB, INP, and JNL
PowerPoint files which contain more details.
Video files: How to create this model
Hinge Joint 2D. The Hinge Joint 2D is slightly different from the last two. This specific joint allows a GameObject with a Rigidbody rotate around a fixed point. The joint calculates the correct rotation for the object when a force affects the object’s Rigidbody, meaning no additional script or code is needed.
A hinge joint is a type of synovial joint that exists in the body. And serves to allow motion primarily in one plane. The hinge joint is made up of two or more bones. With articular surfaces that are covered by hyaline cartilage and lubricated by synovial fluid. Stabilization of each hinge joint is by muscles, ligaments, and other connective tissues, such as the joint capsule. The hinge joints of the body include the elbow, knee, interphalangeal (IP) joints of the hand and foot and the tibiotalar joint of the ankle.
Hinge joints function by allowing flexion and extension in one plane with small degrees of motion in other planes. The hinge joint is an essential component of the complex biomechanics of the human body. The knee, elbow, and ankle. Hinge joints have a plenty of applications.
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